
Bowvow Tree and Hungry Rock Sharing




The Patzku

This has become a common theme in popular art, of the industrious Patzku returning to their clusters at Nu's setting.
Patzku, one of the two Cousins who primarily reside on the Skin of Anu rather than up in the trees, enjoys a distinct status. These Cousins were tailored throughout the Primary Epoch to serve various uses in Rural Clusters. They can take on specialized tasks with minimal initial training. Once instilled in the first generation, these skills are passed on by their dams to subsequent generations. As needed, these subsequent generations may receive further training. Remarkably, the Patzku has been known to improve on their training and demonstrably perfect many practices. 


In general, the Patzku may be found maintaining food crops, distinguishing when blight is present, removing pests, and protecting from larger predators. They maintain orchards and, to a high degree, gather ripe fruit. They have been known to distinguish where pruning and other maintenance is necessary.

Protection of Mahakram Arbours




With the introduction of Fecund Mahakram Arbours, clusters are now actively protected from visiting Gandahatapan colonies. A natural Gandahatapan colony has a range of two to four andas around its hive. If they settle within two andas of a population of Mahakram Arbours, the cluster swiftly moves to dislodge and, if possible, relocate the Gandahatapan. Longstanding practices and tools exist to do this with surprisingly minimal disturbance to the nest. If the branch they are rooted to is gently cut at night when they are at rest, it is possible to move the entire colony to a new location.
Given their weight, a series of waystations is established, and the nest is carried to each over several nights. Occasionally, isolating and gently removing the Queen is also possible. Her scent can then lead the rest to a new location.
Raw Mahakram colonies settling on a cluster tree are usually left in peace except in unusual circumstances where their presence disturbs some other aspect of cluster life.
Instituting Ketukku Kingdom



If a Ketukku colony becomes established on the land, a wide swath of cluster territory is cleared, including removing any food crops or replanting orchards to allow them to found their kingdom. A minimum of one anda extends from the primary tower in all directions. This may involve neighbouring clusters, making this a joint venture, always overseen by the Cycles Ministry, as it impacts one or more clusters’ food and other goods production. Beneficial flora are planted and maintained, and specific foodstuffs are presented to the little kingdom on certain holidays, varying from region to region.
When a new colony establishes itself within an existing Ketukku Realm, the cluster attends to the following wonder. Due to their revered age, these insects manifest many signs of deep wisdom. One way this is displayed is by what is known as ‘ Ketukku Peaceable Relations,’ where a colony becomes aware of another Ketukku colony within their territory.























Three customs are nearly universal: the Blossom Silence, the Monthly Courses Round, and the Egg Planting.
Blossom Silence
This simple observance involves those clusters living near groves coming into blossom, speaking in whispers for the first two-week of the season. This is to allow the trees or vines peace to enjoy their intimacies with the various insects visiting them and to prepare for their transformation into fruit.





A small group from a fishery farmer cluster watches some giant Gelfion placidly swimming in their lake at dusk.





The Varox


This beautiful bird is native to the abundant wetlands found across much of the Statos-Vey subcontinent. Roughly two thirds are found north of The Crux and one third to the south of it. While favourably mentioned in the surviving literature of the Tolku of the Primary Epoch, the Danam Yelda of the Secondary Epoch holds this stately bird in particular affection. Rural Clusters, and in particular Fishery Farms, depend on them as ‘guardians’ whose distinctive call of alarm alerts them to anything amiss within their Fishery Pools.
This is the one species listed here for which neither its flesh nor its eggs are edible. It is prized for its physical beauty and the grace and utility of its call. The Varox has a long head, neck, and body, standing on stately, slim legs. They spend most of their time in the mud of river and lake banks, searching for the many beings dwelling just below the damp surface.
Despite their proximity, Varox has no taste for the Halahala, the ‘Walking Fish,’ who make excursions out of the water to these same banks. Their call is said to be elegant and serve Fishery Craft by signalling uniquely when an unusual event happens on the waters. This may be a dead or ailing fish at the surface or some unusual school activity. Those attending the schools always know to investigate thoroughly when the Varox warns.
This emblem depicts another distinct characteristic of this bird, the practice of once laying, scooping up and carrying their eggs nestled in their long feathers on their back. Once hatched, the chicks spend their infancy there as well. This symbol is also associated with the Danam Yelda’s emblem for the Third Virtue of Openness. Details are available in the Cluster Virtues section. They may be seen in many artistic representations throughout Statos-Vey and beyond, including the two samples shown above, most notably in the colossal statues outside Upata-Shepsus on the Imperial Way.










